February 28, 2011

Sculpting Prehistoric Flamingo


Starting sculpting in zbrush. Probably about 4 hours of work after making a base mesh in Maya. No Problems so far except I had a some Normal problems on the claws. Didn't catch it until after importing into zBrush.




Starting sculpting the Flamingo in super sculpy firm. Kinda liking this medium. The armature is a little wobbly, but very functional.

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